A B O U T
Designing Human-Computer Interaction - My work and interests lie in designing and developing digital systems based on user-centered design.
Regards,
Dirk

R E S E A R C H
2020 - 2023 -> University of Kaiserslautern-Landau (RPTU)
Department of Electrical and Computer Engineering
2020 -> German Aerospace Center (Cologne)
Institute for Software Technology
Dept. Distributed Systems and Component Software
E D U C A T I O N
2022 - now -> University of Bremen
Dr.-Ing., Computer Science
Faculty of Mathematics and Computer Science
2018 - 2020 -> Otto von Guericke University of Magdeburg
Master, Integrated Design Engineering (Mechanical Engineering)
Faculty of Machine Engineering
2014 - 2018 -> University of Applied Science Anhalt (Dessau)
Bachelor, Integrated Design
I N D U S T R I A L P R O J E C T S
2019 - now -> In2Bit
Software Developer Full-Stack / UX-Expert
2019 - 2021 -> Biomagnetic Park AG
Re-Design Magnetcardiograph, Front-End Architecture
2020 -> SCOTT Sports SA
Integrating Sensor Technology into Products
2019 -> Stihl Holding AG
R&D Engineering and User Experience
2018 -> Volkswagen AG
R&D Engineering and Virtual Reality Simulation
2017 -> Lautsprecher Teufel
Product Concept WIFI Radio
P U B L I C A T I O N S
2023 -> (Non-)Physiological Data for Wearables in VR Sport Applications
and Exergames
Queck, Dirk and Albert, Iannis and Malaka, Rainer and Herrlich, Marc
IEEE International Conference on Healthcare Informatics (ICHI)
Houston, Texas USA
2023 -> Physiological Data Placements Recommendations for VR Sport Applications
Queck, Dirk and Albert, Iannis and Malaka, Rainer and Herrlich, Marc
International Conference on Human-Computer Interaction (HCII 2023),
Kopenhagen, Dänemark
2022 -> The Effect of Auditory-Motor Synchronization in Exergames on the Example of the
VR Rhythm Game BeatSaber
Albert, Iannis and Burkard, Nicole and Queck, Dirk and Herrlich, Marc
CHI Play - Proceedings of the ACM on Human-Computer Interaction
Bremen, Germany
2022 -> Effects of PCG on Creativity in Playful City-Building Environments in VR
Volkmar, Georg and Alexandrovsky, Dmitry and Eilks, Asmus Eike and
Queck, Dirk and Herrlich, Marc and Malaka, Rainer
CHI Play - Proceedings of the ACM on Human-Computer Interaction
Bremen, Germany
2022 -> SpiderClip: Towards an Open Source System for Wearable
Device Simulation in Virtual Reality
Queck, Dirk and Albert, Iannis and Burkard, Nicole and Zimmer, Philipp and
Volkmar, Georg and Dänekas, Bastian and Malaka, Rainer and Herrlich, Marc
CHI Conference on Human Factors in Computing Systems,
2022 -> Neural Network Visualization in Virtual Reality: A Use Case Analysis
and Implementation
Queck, Dirk and Wohlan, Annika and Schreiber, Andreas
International Conference on Human-Computer Interaction (HCII 2022),
Gothenburg, Sweden
2020 -> Neural Networks in Virtual Space - Development of a User-Friendly
Virtual Reality Application for the Exploration and Data
Communication of Artificial Neural Networks
Dirk Queck
The German Aerospace Center (DLR) Digital Library